radiomaru
radiomaru:

sharpreload:

Alright! The last photo that I’m posting from #megacon! Thanks for the kind comments and likes!! I really appreciate it! #ramonaflowers #scottpilgrim #movies #comics #megacon #megacon2014 #mc2014 #orlando #florida #cosplay #costume #creative #fun #life #travels #nikon #d5200 #convention #con

great shot by ‘sharpreload’ on instagram… but does anyone know who the cosplayer is?

radiomaru:

sharpreload:

Alright! The last photo that I’m posting from #megacon! Thanks for the kind comments and likes!! I really appreciate it! #ramonaflowers #scottpilgrim #movies #comics #megacon #megacon2014 #mc2014 #orlando #florida #cosplay #costume #creative #fun #life #travels #nikon #d5200 #convention #con

great shot by ‘sharpreload’ on instagram… but does anyone know who the cosplayer is?

prostheticknowledge

prostheticknowledge:

Donut Math

Program in C code, shaped like a donut, renders a 3D donut shape in ASCII, originally put together in 2006 by Andy Sloane:

At its core, it’s a framebuffer and a Z-buffer into which I render pixels. Since it’s just rendering relatively low-resolution ASCII art, I massively cheat. All it does is plot pixels along the surface of the torus at fixed-angle increments, and does it densely enough that the final result looks solid. The “pixels” it plots are ASCII characters corresponding to the illumination value of the surface at each point: .,-~:;=!*#$@ from dimmest to brightest. No raytracing required.

More technical discussion can be found here
The code itself is posted here